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Index » Radio Paradise/General » About RP » CarPlay lost with v9 of the App Page: 1, 2, 3, 4  Next
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browellm

browellm Avatar

Location: United Kingdom
Gender: Male


Posted: Dec 14, 2025 - 1:25pm

I just came in to say this pretty much sucks :(

No option for TuneIn here in the UK, because of that spat they had with you, so I relied on the native carplay capability in the app.  I will continue to make my annual contribution to RP, but like someone else suggested, if you want to launch a paid app to cover reinstating the functionality the old app had, then I would be in for that.
Gomer

Gomer Avatar



Posted: Dec 14, 2025 - 9:21am

 famepot wrote:

VLC works, but the audio quality is not great. Tune-In is an option, audio is great, but no song info, and no skip control. Bluetooth with IOS is similar to CarPlay, but you have to start it and change channels while not driving, which is not possible most of the time. Bottom line, nothing replaces the CarPlay functionality, so in my opinion, this was a poor marketing decision that will negatively affect revenue.
When I was selling enterprise software, marketing would cut features to reduce development costs. This ultimately pissed off customers, and they would shop around for alternate solutions. Re-inserting those lost features after the fact would end up costing more than if they had just left them in. 


I tried Etre (paid the $8 to unlock features) and find it somewhat useful.

PRO: CarPlay
Can add RP streams as stations and move between them
Can add other stations listen to with other apps
Album art and Apple Music integration

CON: No buffer (or very limited)
Can’t skip songs

otherwise small (66% of new RP app), clean, functional app. 

https://apps.apple.com/us/app/...

mannixj

mannixj Avatar

Location: In The Skies


Posted: Dec 14, 2025 - 9:17am

 famepot wrote:

VLC works, but the audio quality is not great. Tune-In is an option, audio is great, but no song info, and no skip control. Bluetooth with IOS is similar to CarPlay, but you have to start it and change channels while not driving, which is not possible most of the time. Bottom line, nothing replaces the CarPlay functionality, so in my opinion, this was a poor marketing decision that will negatively affect revenue.
When I was selling enterprise software, marketing would cut features to reduce development costs. This ultimately pissed off customers, and they would shop around for alternate solutions. Re-inserting those lost features after the fact would end up costing more than if they had just left them in. 



VLC supports any and all sound qualities, as they depend on the different audio streams provided by RP. - 

Look here!
famepot

Location: Woodinville, WA


Posted: Dec 14, 2025 - 9:15am

 david.balcom wrote:

VLC on iOS supports CarPlay. VLC is an all purpose media player
You can save your RP stream links into VLC, and start them from CarPlay without accessing your phone

To do this:
on the RP website, go to Listen —> Stream links. Find and copy the stream link you'd like to hear. You'll paste them into VLC one by one
one-time setup in the VLC app — Browse —> Open Network Stream, paste your RP stream URLs one by one, renaming them to suit your titling needs. These links are now saved in VLC and available in CarPlay
in CarPlay, your saved stream links are in the Network tab
these are live streams, so you lose some things: you can't skip forward, you can't reliably pause and then pick up where you left off, no art, etc.
but this is what RP has always been and still is: first order of business is playing Bill's curated music choices, voila

VLC is a little wonky and technical but hey it's CarPlay, so there you go


VLC works, but the audio quality is not great. Tune-In is an option, audio is great, but no song info, and no skip control. Bluetooth with IOS is similar to CarPlay, but you have to start it and change channels while not driving, which is not possible most of the time. Bottom line, nothing replaces the CarPlay functionality, so in my opinion, this was a poor marketing decision that will negatively affect revenue.
When I was selling enterprise software, marketing would cut features to reduce development costs. This ultimately pissed off customers, and they would shop around for alternate solutions. Re-inserting those lost features after the fact would end up costing more than if they had just left them in. 

sea_compgeek

sea_compgeek Avatar

Location: Maine, USA


Posted: Dec 13, 2025 - 5:07pm

Please bring CarPlay back. I noticed something was wrong as soon as I had my next roadtrip and found this thread. 
It is illegal to touch your phone when driving in my state so no more RP in the car for us until this feature can be added back. I posted a 2-Star rating in the App Store but am happy to revise once even basic CarPlay control and ability to play downloaded music for areas without coverage is available again.
joempie

joempie Avatar

Location: Switzerland


Posted: Dec 13, 2025 - 6:07am

 AxelK wrote:

Yes, please, please bring Carplay back. It is no good idea to fiddle around on the phone while driving. Illegal also in Germany.



PLEASE, do bring it back. I don't just need the stream(s). I want to skip, see album art, rate songs etc. I even bought a Carlinkit T2C to get Carplay in the Tesla, just because of RP! A real Tesla app would be an even better option of course, but in my wife's car, we do need RP on Carplay.
buddy

buddy Avatar

Location: Rocky Mountain Way
Gender: Male


Posted: Dec 12, 2025 - 4:14pm

I may have missed this in the treads here.....

When I'm online the internet & select the "My Paradise" channel, I get a "Connecting to My Paradise..."  message but it never connects.

Also, when I downloaded my favorites library to the My Paradise channel  (4 hours), every time I exit and then go back it starts the same 4 hours over again instead of picking up where I left off.  I guess I have to "Refresh" and download again? Is there not an "online mode" for My Paradise?

Any help here?


AxelK

AxelK Avatar

Location: Germany
Gender: Male


Posted: Dec 11, 2025 - 9:56am

Yes, please, please bring Carplay back. It is no good idea to fiddle around on the phone while driving. Illegal also in Germany.
nelamvr6

nelamvr6 Avatar

Location: New London, CT USA
Gender: Male


Posted: Dec 11, 2025 - 5:53am

 William wrote:


The new app is a complete rewrite. And Apple requires a common codebase between iPhone, iPad, & CarPlay, so no, we can't bundle old CarPlay & new iPhone.

And we rewrote it because it NEEDED to be rewritten. That was the purpose of the update. Changes to the layout & visuals are almost incidental — though they lay the groundwork for some very useful & interesting things to come.



William, with all due respect, adding "useful & interesting things to come" while losing a basic function that is obviously something that is missed by a lot of your listeners doesn't seem to me to be all that good a trade.
david.balcom

david.balcom Avatar



Posted: Dec 11, 2025 - 5:28am

VLC on iOS supports CarPlay. VLC is an all purpose media player
You can save your RP stream links into VLC, and start them from CarPlay without accessing your phone

To do this:
on the RP website, go to Listen —> Stream links. Find and copy the stream link you'd like to hear. You'll paste them into VLC one by one
one-time setup in the VLC app — Browse —> Open Network Stream, paste your RP stream URLs one by one, renaming them to suit your titling needs. These links are now saved in VLC and available in CarPlay
in CarPlay, your saved stream links are in the Network tab
these are live streams, so you lose some things: you can't skip forward, you can't reliably pause and then pick up where you left off, no art, etc.
but this is what RP has always been and still is: first order of business is playing Bill's curated music choices, voila

VLC is a little wonky and technical but hey it's CarPlay, so there you go
Gomer

Gomer Avatar



Posted: Dec 10, 2025 - 9:10pm

 William wrote:


The new app is a complete rewrite. And Apple requires a common codebase between iPhone, iPad, & CarPlay, so no, we can't bundle old CarPlay & new iPhone.

And we rewrote it because it NEEDED to be rewritten. That was the purpose of the update. Changes to the layout & visuals are almost incidental — though they lay the groundwork for some very useful & interesting things to come.

Why does the old app have to die? Call it RadioParadiseLite and leave out the rest of the pending very useful and interesting things.  The old app was very small and simple - wasn’t it? I seemed to recall it was only like 3 MB. 1/15 of the new app. Or maybe I’m wrong. But I thought that was one of the things I liked about it. Its simplicity.

Probably not a viable idea. But I saw elsewhere this was only a 2% rollout. So you’re only getting 2% of the heat I guess.

I do not contribute. But have been seriously considering I should. I have been listening for too long without doing so.

I used to love the iTunes integration. So I could add songs to my library. That’s gone. With your naked disdain for Apple, it does not sound like a means of doing anything with a link to Apple Music is in the cards.

I used to have a workaround. When clicking the “share” button it would create a message with the song title, artist, and link to RP for the same. I made a macro that would scrape that info out of the message, look it up in iTunes, and add it to my “Great New RP Tunes” playlist. Now the share is just a generic link to RP.  

Now CarPlay is gone. I was on the fence. And should be contributing. I know I should.  All of this does not help with that.

Good luck in patching this up and I’m sorry to hear of the overruns. 
JamesBentley1



Posted: Dec 10, 2025 - 7:51pm

 Red_Dragon wrote:


Please bring it back. Please.


With the recent CarPlay DEBACLE, i'm hitting pause for all RP, and looking at my Qobuz options (I paid for Qobuz, but PREFERRED RP...William, this was not the right move for me, wishing you and yours all the best!) (SharkTank quote "I'm out")
Red_Dragon

Red_Dragon Avatar

Location: Gilead


Posted: Dec 10, 2025 - 5:32pm

 William wrote:


A reasonable estimate. So far, we're running at about 2.5x the high end of the reasonable estimates we started with for everything else. So if we started with a $7000 estimate, that'd put us in the same neighborhood as the numbers I pull out my butt earlier.

We'll keep listening on this, and are open to changing our minds. That definitely won't be happening during next week's bugfix & we'll continue the rollout after that.  But come January, if this is genuinely having a significant negative impact, we'll find a way to make it happen. 


Please bring it back. Please.
SRC

SRC Avatar



Posted: Dec 10, 2025 - 5:29pm

 William wrote:

…was a great example of me having no clue about how clueless I was. 


Join the club..! 🤣

SRC

SRC Avatar



Posted: Dec 10, 2025 - 5:28pm

 William wrote:

We'll keep listening on this, and are open to changing our minds. That definitely won't be happening during next week's bugfix & we'll continue the rollout after that.  But come January, if this is genuinely having a significant negative impact, we'll find a way to make it happen. 
That’s good to hear William and I’d like to say thank you…I was worried, from your earlier posts, your mind was made up and your foot was down..!

I note a few 1 Star ratings on the App Store already, but what your criteria for impact is I guess is naturally your call…


William

William Avatar

Location: Eureka!
Gender: Male


Posted: Dec 10, 2025 - 5:21pm

 SRC wrote:

Fair enough William, I hear you.

The CarPlay issue aside, it seems it may have been better to have waited a little longer re the new App..? Lots of talk of ‘things to come/be added’ and a large bugfix etc….Seems I’m now lumbered with a fairly handicapped App….

Indeed, sounds like the rollout has been paused, so serious enough….Why was the trigger pulled prematurely..?


A couple of things only revealed themselves after the launch, and a quick pause for significant issues was always part of the plan.

My ignorance about CarPlay was a great example of me having no clue about how clueless I was. 

William

William Avatar

Location: Eureka!
Gender: Male


Posted: Dec 10, 2025 - 5:15pm

 famepot wrote:


I think your cost estimates are high. I sold enterprise software for over 20 years. Checked with a few of my developer buddies. Maybe I’m missing something. 

Goal: Basic CarPlay template (audio controls, now-playing screen, browsing).

Development Work:

  • CarPlay entitlement request
  • Implement CPInterfaceController + audio templates
  • Adjust app architecture for CarPlay audio session
  • Testing on real devices + head-unit simulator
Estimated Cost:
  • $3,000–$7,000 (40–80 dev hours)



A reasonable estimate. So far, we're running at about 2.5x the high end of the reasonable estimates we started with for everything else. So if we started with a $7000 estimate, that'd put us in the same neighborhood as the numbers I pull out my butt earlier.

We'll keep listening on this, and are open to changing our minds. That definitely won't be happening during next week's bugfix & we'll continue the rollout after that.  But come January, if this is genuinely having a significant negative impact, we'll find a way to make it happen. 
SRC

SRC Avatar



Posted: Dec 10, 2025 - 5:10pm

 William wrote:


The new app is a complete rewrite. And Apple requires a common codebase between iPhone, iPad, & CarPlay, so no, we can't bundle old CarPlay & new iPhone.

And we rewrote it because it NEEDED to be rewritten. That was the purpose of the update. Changes to the layout & visuals are almost incidental — though they lay the groundwork for some very useful & interesting things to come.

Fair enough William, I hear you.

The CarPlay issue aside, it seems it may have been better to have waited a little longer re the new App..? Lots of talk of ‘things to come/be added’ and a large bugfix etc….Seems I’m now lumbered with a fairly handicapped App….

Indeed, sounds like the rollout has been paused, so serious enough….Why was the trigger pulled prematurely..?

William

William Avatar

Location: Eureka!
Gender: Male


Posted: Dec 10, 2025 - 4:57pm

 SRC wrote:

Yep, my thoughts the same….Said as much in the other thread….I’ve worked in and around IT for 30+ years, so I have a bit of a grasp….

I mean, has this new App been written from the ground up or something..? The previous App HAD the CarPlay component…! Surely that could be re-skinned, if we really have to have the new App visuals….




The new app is a complete rewrite. And Apple requires a common codebase between iPhone, iPad, & CarPlay, so no, we can't bundle old CarPlay & new iPhone.

And we rewrote it because it NEEDED to be rewritten. That was the purpose of the update. Changes to the layout & visuals are almost incidental — though they lay the groundwork for some very useful & interesting things to come.
SRC

SRC Avatar



Posted: Dec 10, 2025 - 4:47pm

 famepot wrote:


I think your cost estimates are high. I sold enterprise software for over 20 years. Checked with a few of my developer buddies. Maybe I’m missing something. 

Goal: Basic CarPlay template (audio controls, now-playing screen, browsing).

Development Work:

  • CarPlay entitlement request
  • Implement CPInterfaceController + audio templates
  • Adjust app architecture for CarPlay audio session
  • Testing on real devices + head-unit simulator
Estimated Cost:
  • $3,000–$7,000 (40–80 dev hours)


Yep, my thoughts the same….Said as much in the other thread….I’ve worked in and around IT for 30+ years, so I have a bit of a grasp….

I mean, has this new App been written from the ground up or something..? The previous App HAD the CarPlay component…! Surely that could be re-skinned, if we really have to have the new App visuals….


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